
Although Apex Legends launched as a complete free-to-play experience all the way back in February 2019, the game still manages to be a profitable success for Electronic Arts. Last year, the game grossed more than $2 billion in revenue thanks to the growth of users and continued endurance for maintaining players. The publisher even touted the acquisition of Respawn Entertainment to be a “classic example” and only expected as much from the developer.
As for Apex Legends currently, it has been in a rough patch. With an overly lengthy Season 15 – Eclipse, fans are losing retention to play with lacking diverse content. The latest Q3 financial report revealed a low quarter from Apex Legends’ performance. Atop of that, the series also halt its mobile version and canceled work on a single-player title as well.
But in response to the new Season 16 – Revelry, players are flocking to Apex Legends in droves according to Steam Charts. In that, the new concurrent player count tallies over 609K players. According to Alpha Intel, the previous record was 510K players with the launch of Season 14 – Hunted.
Noted, this is very unexpected as stated about the decline in engagement in the game. As titles like Halo Infinite drew some attention with Forge Mode and Call of Duty: Modern Warfare II releasing Warzone 2.0, the game still stood its ground. Currently, the competing battle royale sits at 488,897 players for its all-time high.
What is likely to draw attention for more to play simultaneously on Apex Legends is the revamp of its ‘Apex Games’. In that, new Legend class system, the introduction of Team Deathmatch & ‘Mixtape’ game mode playlist, and a new weapon – Nemesis. This is the first firearm to be added to the loot pool since Season 11 – Escape. You can read the full report by heading here.
What has you most surprised about Apex Legends sudden growth in players?
Apex Legends is currently available for Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, PC, Nintendo Switch, Android, and iOS.






