
In the decisions that Sony Interactive Entertainment made last-generation for its first-party releases, the firm proved to be extremely successful when it came to majority of its exclusive titles that arrived to PlayStation 4. And for PlayStation 5, the same if not more is anticipated to hit the system in due time. But, it appears that some expectations were shifted for these games.
For that, the PlayStation company decided to make some of its most highlighted titles cross-generation releases. Already, Marvel’s Spider-Man: Miles Morales, Sackboy: A Big Adventure, and Horizon Forbidden West were already confirmed for the decision. More recently, both God of War: Ragnarok & Gran Turismo 7 – once featured to be unique to PlayStation 5 – are now coming to PlayStation 4 as well.
Regardless, these projects prove to be money makers. For the sake of profitability, Sony Interactive Entertainment President & CEO Jim Ryan explained in an interview with Axios that the pursuit was achieved by taking risks, not “throwing money” to make success.
Nurturing creative talent is not as simple as throwing money at it. You also must give them the freedom to be creative, to take risks and come up with new ideas. Just look at Ghost of Tsushima from Sucker Punch. That was not the game we thought they were going to make, but we are not overly rigid or corporate with our talent. We want them to use our hardware as their creative palette.
Additionally in the same interview, Ryan also elaborated on the performance outdoing the PlayStation 4 with the PlayStation 5’s release this past November. “The output during the PS4 cycle was excellent, but the great majority of those games came in the second half of the cycle. We made a conscious effort to improve on that this time around, and what you’ve seen thus far shows that we’ve certainly made progress. In just a few months since the launch of PS5, we have released incredible games and have so much more in the pipeline.”
He adds, “And developers are really just getting started taking advantage of the technology in PS5. I can’t wait to see what PlayStation Studios and our third-party partners create for PS5. If games like Spider-Man: Miles Morales, Returnal, and Ratchet & Clank: Rift Apart are examples of what you can achieve in the first six months of PS5, imagine what we will see in year two or three.”
But, that comes as no real surprise since the latest system was already reported to outsell its predecessor in the first fiscal year previously. In that, the PlayStation 5 already exceeded the sales per units of the PlayStation 4 in less than half a year. You can read the full report by heading here.
Are you in support of Ryan’s statement regarding first-party releases?
Source: @StephenTotilo







